Blank Tables For Classes & Studio Hours

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Five Day Monday-Friday Table

TimeMondayTuesdayWednesdayThursdayFriday
9:00     
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10:15     
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1:00     
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1:45     
2:00     
2:15     
2:30     
2:45     
3:00     
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4:00     
Night Classes
6:00     
6:30     
7:00     
7:30     
8:00     
8:30     
9:00     
9:30     
10:00     

Six Day Monday-Saturday Table

TimeMondayTuesdayWednesdayThursdayFridaySaturday
9:00      
9:15      
9:30      
9:45      
10:00      
10:15      
10:30      
10:45      
11:00      
11:15      
11:30      
11:45      
12:00      
12:15      
12:30      
12:45      
1:00      
1:15      
1:30      
1:45      
2:00      
2:15      
2:30      
2:45      
3:00      
3:15      
3:30      
3:45      
4:00      
Night Classes
6:00      
6:30      
7:00      
7:30      
8:00      
8:30      
9:00      
9:30      
10:00      

MART 361 Digital Video

Units (Grade Option) 3; Class Hours: Minimum of 32 lecture/16 lab/32 by arrangement lab hours/semester; Recommended: Eligibility for READ 836, and ENGL 836 or ESL 400; Prerequisite(s): None. Description: This course covers the creation of short videos utilizing desktop video software. Techniques for the effective use of transitions, titles, story line, and artistic creativity are covered. Also covered are video file formats, digital video cameras, and digitizing analog video. The student is expected to produce a short video piece as a final project for transferring to VHS tape, compact disk, or publishing on the WEB. Transfer: CSU.

Roger Royce

Expressing lifelong interests in both art and film, Roger Royce attended Loyola Marymount University where he earned a B.A. degree in Animation and a minor in Studio Art. After college, Roger moved to the Bay Area where he currently works full time as an animator/artist at a toy company and also as a part-time faculty member at Cañada College.

Working closely with big names like Mattel and Hasbro, Roger has lent his artistic talent to several top rated toys, including “Walkin’ Talkin’ McQueen,” “U-Dance” and “D-Rex.”

At Cañada, Roger teaches both the Introduction to Storyboard (mART 405) and Digital Animation 1: Flash (mART 379) courses. If anyone has any questions about these classes, please be sure to send an email to roycer@nullsmccd.edu.

When his schedule permits, Roger also offers his skills to the freelance industry, having worked for companies like Sun Microsystems, Oracle, Cisco, ClonTech, NetApp, Apache
and Blinc.

Hyla Lacefield

Hyla Lacefield studied photography starting over 20 years ago and took one of the very earliest courses in the original Photoshop. After classical training in photography using film and chemicals you needed a permit to own, she went on to a Master’s degree in the far less caustic area of Anthropology (or art pre-history as she liked to call it). After getting her degree, it wasn’t long before she was right back in art, this time in the games industry working for Maxis, Inc. on several of their Sim titles. She became a jack-of-all-trades in the industry, doing 2D and 3D art for various companies, but focusing heavily on use of Photoshop in production art. She brings to her courses a strong basis in composition, color and design combined with close familiarity with the technical aspects of production art.

James Khazar

anaglyph

James Khazar is an educator and artist practicing in the field of digital media. He teaches in the San Francisco Bay Area and has more than thirty years experience as a multimedia designer and art director for companies like Adobe, Oracle and Apple Computer. He is currently exploring new web and mobile technologies and creating artwork based on dreams and early Christian symbolism.

Paul Naas

work_PaulPaul Naas has been involved in animation for over 20 years. Starting out as a traditional 2D animator in the days of cel paints and shooting on film, he got some early professional experience while still in school, working on station IDs for MTV. From there, he went on to create his own independent films, which have been shown in touring festivals all over the country.

work_paul2Professionally, he has worked in studios large and small, and has animated on projects as diverse as games, TV spots, interactive web media, and location-based entertainment. Paul was one of the first instructors hired by the Disney Institute in Florida, and spent over 2 years teaching animation technique to Walt Disney World guests and employees. While at Disney, Paul worked on public service announcements for Unicef’s Campaign for Children’s Rights that were screened at the prestigious Annecy animation festival, as well as broadcast in countries all over the world.

Paul first got into 3D computer animation – the subject he currently teaches at Cañada – in 1994 and is also experienced in tools such as Flash and After Effects. Despite his diverse tool knowledge, Paul believes the most important tool for any successful animator to have is a solid grounding in traditional art skills and animation theory and technique.

MART 325 Digital Painting

Units (Grade Option) 3; Class Hours: 48-54 lecture/48-54 by arrangement lab hours/semester; Recommended: Eligibility for READ 836 and ENGL 836; or ENGL 847 or ESL 400; Prerequisite(s): None. Description: Using digital painting software and drawing tablets, students use digital tools for the artistic expression of the concepts and techniques of traditional painting. Some painting and computer knowledge desirable. Transfer: CSU.

MART 314 Introduction to Computer Graphics

Units (Grade Option) 3; Class Hours: 48-54 lecture/32-36 by arrangement
lab hours/semester; Recommended: Eligibility for READ 836 and
ENGL 836; or ENGL 847 or ESL 400; Prerequisite(s): None.


Description: 
State of the art computer graphics software are introduced with respect to print, web and motion graphics. Introduction to typography, graphic layout/design fundamentals, web interface design and animation/ motion principles and other computer graphics software applications. Following a fine arts approach students generate their own creative content for print and/or electronic publication. Transfer: CSU, UC.

Graphic Design Program Description

Certificate of Achievement

This certificate prepares students for the career of graphic design. Graphic designers are typically responsible for graphic design production and pre press production. Graphic Designers create corporate branding and identification, logos, business cards, letterhead, newsletters, brochures, flyers, postcards and are responsible for the creation of publication marketing collateral. The Multimedia program provides the latest software and hardware to students in the graphic design certificate program. Faculty members have extensive industry experience and their expertise is critical to the success of students in this exciting and creative field.

Career opportunities include entry-level Graphic Design: Pre-Press, Graphic Design Assistant, Graphic Design Production Assistant, and Freelance Graphic Designers. Graphic designers can work in both large and small firms. Large companies will have their own in-house departments and hire designers directly. Other firms need the talents of a designer seasonally or for special projects and look for small design firms or freelance designers. Pre-press production is a vital part of the printing industry as printing firms rely on graphic designers to correctly set up creative work for the press.

Career Opportunities:

  • Graphic Designer
  • Print Designer
  • Digital Illustrator
Core and Selective Requirements
Complete Core Courses, 18.0 units Units
MART 314 Introduction to Computer Graphics 3
MART 366 Color Management & Theory 1.5
MART 372 Digital Illustration 3
MART 376 Digital Imaging I 3
MART 377 Digital Imaging II 3
MART 378 Digital Page Layout 3
MART 390 Portfolio Creation 1.5